Unity AR VR Developer Course with 6-Month Internship — Immersive Skills Academy

This 6-month AR VR course blended program includes on-demand video modules, 200 hours of live sessions and Hands on Practical , and a 6-month corporate internship. It is co-certified by Manonmaniam Sundaranar University. 
Payment Options:
One time Payment : INR 2,29,000 INR 
Installments : INR 25,444/Month @ Total 9  EMI’s

(All payments are inclusive of GST).

Industry-Recognized Certification | 100% Hands-On Training | Project-Based Learning

Kumaragurubaran V — Lead Instructor & Co-Founder, ISA

XR Architect · Yaksha Visual Technologies · 19+ years in AR/VR · NPTEL–IIT Madras course designer

Kumaragurubaran has led AR/VR projects for Ashok Leyland, Royal Enfield, Mahindra, and Saipem. He designed the AR/VR Foundation course content for NPTEL–IIT Madras and created XR certificate programmes affiliated with Manonmaniam Sundaranar University. Students in this course learn the same Unity workflows his studio uses for live enterprise client deployments.

LinkedIn → Portfolio →

Overview

Learn to Build the Future of Immersive Technology

This comprehensive program empowers you to become a job-ready Unity AR VR Developer. From creating interactive 3D environments to deploying AR applications on mobile devices and building immersive VR experiences, you’ll gain end-to-end skills required to thrive in the rapidly growing XR industry.

Whether you’re a computer science student, IT professional, or electronics engineer, this course will equip you with the tools, frameworks, and platforms to build engaging, scalable, and user-friendly AR VR applications.

Study Duration

6 Months

Study Hours

4-5 Hours/Week

Prerequisites

Basic Programming Knowledge

Delivery

Online (Live + Self-Paced)

Skill Level

Beginner - Intermediate

Qualification

Engineering Students & Graduates

Quick answers

What is included in the Unity AR VR Developer Course?

The Unity AR VR Developer Course covers Unity engine, C# scripting, AR Foundation for Android and iOS, Meta Quest 2 and 3 VR development, gesture controls, and haptic feedback systems. Students build three capstone projects and earn an industry-recognised Unity AR VR Developer Certification. A 6-month paid internship at Yaksha Visual Technologies is included after course completion.

What does the 6-month paid internship involve?

The internship places graduates at Yaksha Visual Technologies — a commercial AR/VR studio — working on live projects for enterprise clients in automotive, oil and gas, and industrial sectors. Interns build VR training simulations, AR maintenance applications, and 360° virtual tours deployed to real client environments. A work experience certificate and portfolio of deployed projects is provided on completion.

Is this course suitable for beginners with no AR or VR experience?

Yes. No prior Unity, AR, or VR experience is required. The curriculum begins with Unity Editor essentials and C# scripting fundamentals, then progresses to AR Foundation, Meta Quest deployment, and HoloLens 2 development. Computer science students, IT professionals, and electronics engineers are the typical starting profiles — but any motivated beginner can complete the programme.

What hardware and platforms does this course cover?

The course covers Meta Quest 2 and Meta Quest 3 standalone VR headsets, Microsoft HoloLens 2 mixed reality, and Android and iOS mobile AR development using ARCore, ARKit, and AR Foundation. Students also build gesture control systems, voice command integrations, and haptic feedback mechanisms across all these platforms.

What certification do I receive on completing this course?

Graduates receive an industry-recognised Unity AR VR Developer Certification issued by Immersive Skills Academy. The programme was designed by Kumaragurubaran S — who created the AR/VR Foundation course for NPTEL-IIT Madras and holds 19+ years of enterprise immersive technology experience. The certification is supported by a portfolio of three completed real-world projects.

Curriculum

What skills are covered in the Unity AR/VR Developer curriculum?

Official Unity Certified Domain Exam Competency Checklist ISA Syllabus Module & Deliverable
1. VR Concepts & SDKs Stereoscopic vision, Degrees of Freedom (DoF), and XR Interaction Toolkit package setup. Syllabus Module 4 (VR): Complete setup of XR Origin, action-based controllers, and device-independent tracking configurations.
2. Physics & Locomotion Applying Rigidbodies, configuring Box Colliders, and implementing teleportation vs. continuous movement. Syllabus Module 2 & 4 (Unity & VR): Scripting haptic feedbacks, continuous locomotion, and physics-accurate 3D object manipulation.
3. Programming & Logic C# script execution order, MonoBehaviours (Awake, Start, Update), and collision event handlers. Syllabus Module 3 (C# Coding): 2-week deep-dive on object-oriented programming, data structures, and conditional logic.
4. Asset & Scene Management Prefab instantiation, nesting, overriding, and working with complex 3D meshes in the Editor. Syllabus Module 1 (Blender & Figma): 3D environment modeling, scene design, and optimizing CAD meshes via Blender pipelines.
5. Spatial UI Design Designing world-space Canvases, managing input events, and configuring spatial pointer systems. Syllabus Module 4 (VR): Scripting interactive 3D panels, dynamic menus, and gesture-driven user interfaces.

This course includes:

60 hours on-demand video content

15 Interactive Unity Tutorials (IUT) Resources

120 hours Live Session with industry experts

4 Capstone Projects with portfolio development

Access to Discord Community

Certificate

How We Train You to Master Real-Time Mobile AR Pipelines

Building mobile augmented reality applications requires careful attention to device limitations, battery consumption, memory usage, and frame-rate stability. In our Unity AR Course, you’ll learn how to create high-performance AR experiences that run smoothly across a wide range of Android and iOS devices.

You will gain hands-on experience with both ARCore and ARKit workflows, learning how to optimize camera rendering, scene management, and asset performance for mobile platforms.

Instead of placing high-polygon 3D models that can reduce performance, you’ll learn industry-standard optimization techniques, including:

  • Draw call reduction and batching
  • Mesh optimization and polygon reduction
  • Texture atlasing and compression
  • Occlusion culling and level-of-detail (LOD) techniques
  • Efficient lighting and shadow optimization
  • Mobile-friendly asset creation using Blender and Figma
  • AR scene optimization for stable real-time performance

By applying these techniques, you will be able to build AR applications that maintain smooth interactions and consistent frame rates, delivering a high-quality user experience on modern mobile devices.

Tools we’ll be using

unity logo
Visual-Studio
Immersive Skills Academy
git unity
firebase
unity vcs
Learning Outcomes

Capstone Projects Covered in the Coursework

  1. Interactive 3D Environment Explorer:


     Build basic 3D environments, learning Unity interface navigation and C# scripting behaviors.

     
  2. Mobile AR Furniture Placement App:

    Implement markerless AR using AR Foundation, ARCore, and ARKit, focusing on plane detection, raycasting, and dynamic 3D object transformation.
  3. Immersive VR Training Simulator:

    Develop a VR simulation covering hand tracking, spatial UI design, and physics-based interactions.

  4. Yaksha Live Enterprise Project:

    Work on a collaborative commercial project with industry partners, practicing asset decimation, CAD-to-Unity pipelines, and mobile performance optimization.

Physics-Based Interaction and Optimization for Standalone VR

Our Unity VR Course places a strong emphasis on developing and deploying high-performance VR applications for standalone headsets such as the Meta Quest 3. To stand out in the job market, developers must understand how to build immersive interactions while maintaining smooth performance on mobile VR hardware.

Throughout the course, you will learn how to create efficient VR experiences using the Unity XR Interaction Toolkit and industry-standard optimization techniques.

Key topics include:

  • Collision and Trigger Optimization
    Understand when to use OnTriggerEnter() versus OnCollisionEnter() in C# scripts to reduce unnecessary physics calculations and improve application performance on standalone VR devices.
  • Interactive Spatial UI Systems
    Design and develop VR-native interfaces, including virtual buttons, levers, switches, touch panels, and haptic feedback systems that enhance user engagement and immersion.
  • XR Interaction Toolkit Workflows
    Build object grabbing, manipulation, teleportation, ray interactions, direct interactions, and custom interaction systems using Unity’s XR development framework.
  • Performance Profiling and Optimization
    Use the Unity Profiler to identify bottlenecks, optimize CPU and GPU usage, reduce draw calls, and maintain smooth frame rates required for comfortable VR experiences.
  • Standalone VR Deployment Best Practices
    Learn memory optimization, asset management, lighting strategies, and rendering techniques that ensure your applications run efficiently on mobile VR hardware.

Maintaining a stable frame rate is essential for user comfort and platform compliance. The course teaches practical techniques to help you meet the performance requirements of standalone VR devices, reducing motion sickness and delivering a smooth, immersive experience that meets industry standards.

By the end of the program, you will be capable of building, optimizing, and deploying production-ready VR applications for modern standalone headsets while following professional development and performance optimization workflows

Student experiencing a math Solid shapes in VR mode

Interactive 3D Environment Explorer

Dive into 3D creation and build an interactive explorer app.

Learning Outcome: Unity Basics, 3D Modeling, Animation.

Mobile AR Furniture Placement App

Build an AR app for furniture placement using mobile devices.

Learning Outcome: AR Foundation, Interaction Systems, Object Placement.

Mobile AR Furniture
student testing VR application in meta quest headset

Immersive VR Training Simulator

Design a VR training simulator for immersive experiences.

Learning Outcome: VR Basics, Interaction Design, Haptic Feedback.

What to Expect in this AR VR developer Course

Our expert-led digital sculpting programs prepare you for an exciting career in the industry.

Learn at your pace

Learn AR VR development at your pace with video tutorials, Interactive editor tutorials and live instructions.

Exercise Oriented

Transform with hands-on exercises, expert reviews. Elevate your skills with dynamic practice and personalized guidance.

Discord Community

Access our vibrant Discord community for lively discussions, exclusive updates, and a shared passion for connection.

Live Review

Instructors will assess your hands-on practice from the previous day for valuable insights

Industry Recognized Certification

Successful completion of the course will earn you an Industry-Recognized Unity AR VR Developer Certification.

certificate

How is this AR VR Developer Course different from self-paced online classes?


Unlike self-paced, video-only platforms (like Udemy) that offer basic overviews, our flagship VR developer course is a career-focused

program. It includes a built-in 6-month corporate internship with our parent studio, Yaksha Visual Technologies. You will work alongside professional engineers on live enterprise pipelines, learning real-world workflows like CAD asset optimization and mobile performance profiling.


Do I need prior coding experience to join the Immersive Skills Academy Unity AR/VR course?

No prior coding experience is required to join this course. While the curriculum covers advanced spatial computing, the program is fully beginner-friendly and begins with a dedicated 3 -week C# coding foundation module.

This foundational module introduces essential programming logic, object-oriented concepts, and scripting behaviors directly inside the Unity Engine. This ensures you build a solid technical base and gain confidence before progressing to complex, hands-on AR and VR development workflows.

What Students Say

Meet your Mentors

Guiding You on Your Immersive Learning Journey

At Immersive Skills Academy, we believe your learning experience is enriched by guidance from industry experts. That’s why we’ve assembled a team of passionate mentors with extensive experience in Meta Verse development.

Kumaragurubaran

Course Author

Deenadhayalan

Instructor Augumented Reality

Durairaj

Instructor Virtual Reality

Noel Joes

Metaverse Developer

Monthly Payment

INR 25,444
/ month

Total  9 installments

Tuition Fee Calculator

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Testimonial

i am an independent Architect by Profession from pune .i enrolled in this course to upskill myself so i can use integrate my sketch up skills and Unity to build AR VR Solutions for my prospects.
Immersive Skills Academy

KUMARAGURUBARAN V

Course Author

Architect with 19 years of Combined Experience in 3D and XR

Immersive Skills Academy

Durairaj Dhandapani

VR Developer

Solid 8 years experience in Unity Engine developing VR applications

Immersive Skills Academy

Deenadhayalan

AR Developer

AR developer and Unity Engine R & D Expert with 6 years of Experience

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Frequently Asked Questions

Do I need prior coding or AR/VR experience to join this program?

No prior AR/VR or Unity experience is required. The course begins with Unity Editor fundamentals and C# scripting basics, progressing through AR Foundation, Meta Quest development. A basic understanding of computers is sufficient to start.

What are the computer hardware and mobile device requirements for Unity development?

To run the Unity Editor and Hub, you will need a mid-range PC or laptop with 3D rendering capabilities (such as a dedicated graphics card).For mobile AR modules, you will need an AR-compatible smartphone: either an Android device running Android 8.0+ with ARCore support, or an iPhone/iPad running iOS 13+ with ARKit support. To test virtual reality projects locally, a standalone VR headset like the Meta Quest 2 or Quest 3 is highly recommended.

Does this course include a job guarantee or corporate internship?

Yes, the 6-month flagship developer program includes a built-in 6-month corporate internship with our parent studio, Yaksha Visual Technologies.While we do not offer a flat job guarantee, we provide comprehensive placement assistance, portfolio-ready project reviews, and mock interview prep. Many of our graduates successfully transition directly into professional roles like VR Application Developer or 3D Technical Artist.

What projects will I build during the 6-month course?

You will build four major, portfolio-worthy projects to showcase to recruiters: an Interactive 3D Environment Explorer (Unity physics and navigation), a Mobile AR Furniture Placement App (plane detection, raycasting, and object scaling using AR Foundation), an Immersive VR Training Simulator (hand tracking, custom interfaces, and haptic feedback), and an Enterprise Live Project in collaboration with active industry partners.

Is this a dedicated Unity AR course?

Yes. This program is structured as a professional-grade Unity AR course which covers using industry usecases. You will learn how to configure AR Foundation and use tools like Vuforia, ARCore, and ARKit to build marker-based tracking and markerless mobile AR apps.

Is this a comprehensive Unity VR course?

Yes. This Unity VR course module provides complete training on hand tracking, physics-based interactions, and spatial UI design using the Meta XR SDK and XR Interaction Toolkit to deploy immersive simulations.

What is a Unity AR VR Developer?

A Unity AR VR Developer creates augmented reality (AR), virtual reality (VR), and extended reality (XR) applications using Unity. They build immersive experiences for industries such as manufacturing, healthcare, education, construction, retail, and gaming.

What skills will I learn in this Unity AR VR Developer course?

Students learn Unity development, C# programming, AR Foundation, ARCore, ARKit, Meta Quest development, XR Interaction Toolkit, UI design, multiplayer concepts, mobile deployment, and portfolio project development.

What software is used in this course?

The course uses Unity, Visual Studio, Blender, AR Foundation, Meta XR SDK, XR Interaction Toolkit, ARCore, and ARKit.

What devices will I develop for?

Students learn to create applications for Android phones, iPhones, Meta Quest headsets, and other XR devices supported by Unity.

How long does it take to become a Unity AR VR Developer?

Most learners can develop job-ready skills within 6 to 12 months of consistent practice and project development.Our Course are designed with 6 Month inernship Program after 6 Month Course Duration

Is AR VR development a good career in India?

Yes. Demand for AR VR developers is growing across manufacturing, healthcare, education, architecture, automotive, and training industries.

What jobs can I apply for after completing this course?

Graduates can apply for roles such as AR Developer, VR Developer, XR Developer, Unity Developer jobs

What is the average salary of an AR VR Developer in India?

Entry-level AR VR Developers typically earn between ₹3 LPA and ₹8 LPA, depending on skills, portfolio quality, and location.

Do I need a Meta Quest headset to learn VR development?

No. Many concepts can be learned using Unity and simulators before testing on physical VR hardware.We advice students to buy a Meta Quest Hardware during the course.

Will I build real projects during the course?

Yes. Students create portfolio-ready AR and VR applications that demonstrate practical development skills.

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