Unity AR VR Developer Course with 6-Month Internship — Immersive Skills Academy
This 6-month AR VR course blended program includes on-demand video modules, 120 hours of live sessions, and a 6-month corporate internship. It is co-certified by Manonmaniam Sundaranar University.
Payment Options:
One time Payment : INR 2,29,000 INR
Installments : INR 25,444/Month @ Total 9 EMI’s
(All payments are inclusive of GST).
Industry-Recognized Certification | 100% Hands-On Training | Project-Based Learning
Learn to Build the Future of Immersive Technology
This comprehensive program empowers you to become a job-ready Unity AR VR Developer. From creating interactive 3D environments to deploying AR applications on mobile devices and building immersive VR experiences, you’ll gain end-to-end skills required to thrive in the rapidly growing XR industry.
Whether you’re a computer science student, IT professional, or electronics engineer, this course will equip you with the tools, frameworks, and platforms to build engaging, scalable, and user-friendly AR VR applications.
Study Duration
6 Months
Study Hours
4-5 Hours/Week
Prerequisites
Basic Programming Knowledge
Delivery
Online (Live + Self-Paced)
Skill Level
Beginner - Intermediate
Qualification
Engineering Students & Graduates
What skills are covered in the Unity AR/VR Developer curriculum?
| Official Unity Certified Domain | Exam Competency Checklist | ISA Syllabus Module & Deliverable |
|---|---|---|
| 1. VR Concepts & SDKs | Stereoscopic vision, Degrees of Freedom (DoF), and XR Interaction Toolkit package setup. | Syllabus Module 4 (VR): Complete setup of XR Origin, action-based controllers, and device-independent tracking configurations. |
| 2. Physics & Locomotion | Applying Rigidbodies, configuring Box Colliders, and implementing teleportation vs. continuous movement. | Syllabus Module 2 & 4 (Unity & VR): Scripting haptic feedbacks, continuous locomotion, and physics-accurate 3D object manipulation. |
| 3. Programming & Logic | C# script execution order, MonoBehaviours (Awake, Start, Update), and collision event handlers. | Syllabus Module 3 (C# Coding): 2-week deep-dive on object-oriented programming, data structures, and conditional logic. |
| 4. Asset & Scene Management | Prefab instantiation, nesting, overriding, and working with complex 3D meshes in the Editor. | Syllabus Module 1 (Blender & Figma): 3D environment modeling, scene design, and optimizing CAD meshes via Blender pipelines. |
| 5. Spatial UI Design | Designing world-space Canvases, managing input events, and configuring spatial pointer systems. | Syllabus Module 4 (VR): Scripting interactive 3D panels, dynamic menus, and gesture-driven user interfaces. |
This course includes:
60 hours on-demand video content
15 Interactive Unity Tutorials (IUT) Resources
120 hours Live Session with industry experts
4 Capstone Projects with portfolio development
Access to Discord Community
Certificate
How We Train You to Master Real-Time Mobile AR Pipelines
Building mobile augmented reality applications requires careful attention to device limitations, battery consumption, memory usage, and frame-rate stability. In our Unity AR Course, you’ll learn how to create high-performance AR experiences that run smoothly across a wide range of Android and iOS devices.
You will gain hands-on experience with both ARCore and ARKit workflows, learning how to optimize camera rendering, scene management, and asset performance for mobile platforms.
Instead of placing high-polygon 3D models that can reduce performance, you’ll learn industry-standard optimization techniques, including:
- Draw call reduction and batching
- Mesh optimization and polygon reduction
- Texture atlasing and compression
- Occlusion culling and level-of-detail (LOD) techniques
- Efficient lighting and shadow optimization
- Mobile-friendly asset creation using Blender and Figma
- AR scene optimization for stable real-time performance
By applying these techniques, you will be able to build AR applications that maintain smooth interactions and consistent frame rates, delivering a high-quality user experience on modern mobile devices.
Tools we’ll be using
Captsone Project as a part of coursework
- Interactive 3D Environment Explorer:
Build basic 3D environments, learning Unity interface navigation and C# scripting behaviors. - Mobile AR Furniture Placement App:
Implement markerless AR using AR Foundation, ARCore, and ARKit, focusing on plane detection, raycasting, and dynamic 3D object transformation. Immersive VR Training Simulator:
Develop a VR simulation covering hand tracking, spatial UI design, and physics-based interactions.- Yaksha Live Enterprise Project:
Work on a collaborative commercial project with industry partners, practicing asset decimation, CAD-to-Unity pipelines, and mobile performance optimization.
Physics-Based Interaction and Optimization for Standalone VR
Our Unity VR Course places a strong emphasis on developing and deploying high-performance VR applications for standalone headsets such as the Meta Quest 3. To stand out in the job market, developers must understand how to build immersive interactions while maintaining smooth performance on mobile VR hardware.
Throughout the course, you will learn how to create efficient VR experiences using the Unity XR Interaction Toolkit and industry-standard optimization techniques.
Key topics include:
- Collision and Trigger Optimization
Understand when to useOnTriggerEnter()versusOnCollisionEnter()in C# scripts to reduce unnecessary physics calculations and improve application performance on standalone VR devices. - Interactive Spatial UI Systems
Design and develop VR-native interfaces, including virtual buttons, levers, switches, touch panels, and haptic feedback systems that enhance user engagement and immersion. - XR Interaction Toolkit Workflows
Build object grabbing, manipulation, teleportation, ray interactions, direct interactions, and custom interaction systems using Unity’s XR development framework. - Performance Profiling and Optimization
Use the Unity Profiler to identify bottlenecks, optimize CPU and GPU usage, reduce draw calls, and maintain smooth frame rates required for comfortable VR experiences. - Standalone VR Deployment Best Practices
Learn memory optimization, asset management, lighting strategies, and rendering techniques that ensure your applications run efficiently on mobile VR hardware.
Maintaining a stable frame rate is essential for user comfort and platform compliance. The course teaches practical techniques to help you meet the performance requirements of standalone VR devices, reducing motion sickness and delivering a smooth, immersive experience that meets industry standards.
By the end of the program, you will be capable of building, optimizing, and deploying production-ready VR applications for modern standalone headsets while following professional development and performance optimization workflows
Interactive 3D Environment Explorer
Dive into 3D creation and build an interactive explorer app.
Learning Outcome: Unity Basics, 3D Modeling, Animation.
Mobile AR Furniture Placement App
Build an AR app for furniture placement using mobile devices.
Learning Outcome: AR Foundation, Interaction Systems, Object Placement.
Immersive VR Training Simulator
Design a VR training simulator for immersive experiences.
Learning Outcome: VR Basics, Interaction Design, Haptic Feedback.
What to Expect
Our expert-led digital sculpting programs prepare you for an exciting career in the industry.
Learn at your pace
Learn AR VR development at your pace with video tutorials, Interactive editor tutorials and live instructions.
Exercise Oriented
Transform with hands-on exercises, expert reviews. Elevate your skills with dynamic practice and personalized guidance.
Discord Community
Access our vibrant Discord community for lively discussions, exclusive updates, and a shared passion for connection.
Live Review
Instructors will assess your hands-on practice from the previous day for valuable insights
Industry Recognized Certification
Successful completion of the course will earn you an Industry-Recognized Unity AR VR Developer Certification.
How is this VR Developer Course different from self-paced online classes?
Unlike self-paced, video-only platforms (like Udemy) that offer basic overviews, our flagship VR developer course is a career-focused
program. It includes a built-in 6-month corporate internship with our parent studio, Yaksha Visual Technologies. You will work alongside professional engineers on live enterprise pipelines, learning real-world workflows like CAD asset optimization and mobile performance profiling.
Do I need prior coding experience to join the Immersive Skills Academy Unity AR/VR course?
No prior coding experience is required to join this course. While the curriculum covers advanced spatial computing, the program is fully beginner-friendly and begins with a dedicated 3 -week C# coding foundation module.
This foundational module introduces essential programming logic, object-oriented concepts, and scripting behaviors directly inside the Unity Engine. This ensures you build a solid technical base and gain confidence before progressing to complex, hands-on AR and VR development workflows.
- 3D Artists aiming to upskill in Unity
- Unity Developers looking to specialize
- Indie game creators and XR artists
- Students and professionals in animation, gaming, or VFX
What Students Say
Meet your Mentors
Guiding You on Your Immersive Learning Journey
At Immersive Skills Academy, we believe your learning experience is enriched by guidance from industry experts. That’s why we’ve assembled a team of passionate mentors with extensive experience in Meta Verse development.
Monthly Payment
Total 9 installments
Tuition Fee Calculator
Course Fee ₹2,29,000 (GST Included)